WebSocket Server and Client for Arduino [![Build Status](https://github.com/Links2004/arduinoWebSockets/workflows/CI/badge.svg?branch=master)](https://github.com/Links2004/arduinoWebSockets/actions?query=workflow%3ACI+branch%3Amaster) =========================================== a WebSocket Server and Client for Arduino based on RFC6455. ##### Supported features of RFC6455 ##### - text frame - binary frame - connection close - ping - pong - continuation frame ##### Limitations ##### - max input length is limited to the ram size and the ```WEBSOCKETS_MAX_DATA_SIZE``` define - max output length has no limit (the hardware is the limit) - Client send big frames with mask 0x00000000 (on AVR all frames) - continuation frame reassembly need to be handled in the application code ##### Limitations for Async ##### - Functions called from within the context of the websocket event might not honor `yield()` and/or `delay()`. See [this issue](https://github.com/Links2004/arduinoWebSockets/issues/58#issuecomment-192376395) for more info and a potential workaround. - wss / SSL is not possible. ##### Supported Hardware ##### - ESP8266 [Arduino for ESP8266](https://github.com/esp8266/Arduino/) - ESP32 [Arduino for ESP32](https://github.com/espressif/arduino-esp32) - ESP31B - Particle with STM32 ARM Cortex M3 - ATmega328 with Ethernet Shield (ATmega branch) - ATmega328 with enc28j60 (ATmega branch) - ATmega2560 with Ethernet Shield (ATmega branch) - ATmega2560 with enc28j60 (ATmega branch) ###### Note: ###### version 2.0.0 and up is not compatible with AVR/ATmega, check ATmega branch. version 2.3.0 has API changes for the ESP8266 BareSSL (may brakes existing code) Arduino for AVR not supports std namespace of c++. ### wss / SSL ### supported for: - wss client on the ESP8266 - wss / SSL is not natively supported in WebSocketsServer however it is possible to achieve secure websockets by running the device behind an SSL proxy. See [Nginx](examples/Nginx/esp8266.ssl.reverse.proxy.conf) for a sample Nginx server configuration file to enable this. ### ESP Async TCP ### This libary can run in Async TCP mode on the ESP. The mode can be activated in the ```WebSockets.h``` (see WEBSOCKETS_NETWORK_TYPE define). [ESPAsyncTCP](https://github.com/me-no-dev/ESPAsyncTCP) libary is required. ### High Level Client API ### - `begin` : Initiate connection sequence to the websocket host. ```c++ void begin(const char *host, uint16_t port, const char * url = "/", const char * protocol = "arduino"); void begin(String host, uint16_t port, String url = "/", String protocol = "arduino"); ``` - `onEvent`: Callback to handle for websocket events ```c++ void onEvent(WebSocketClientEvent cbEvent); ``` - `WebSocketClientEvent`: Handler for websocket events ```c++ void (*WebSocketClientEvent)(WStype_t type, uint8_t * payload, size_t length) ``` Where `WStype_t type` is defined as: ```c++ typedef enum { WStype_ERROR, WStype_DISCONNECTED, WStype_CONNECTED, WStype_TEXT, WStype_BIN, WStype_FRAGMENT_TEXT_START, WStype_FRAGMENT_BIN_START, WStype_FRAGMENT, WStype_FRAGMENT_FIN, WStype_PING, WStype_PONG, } WStype_t; ``` ### Issues ### Submit issues to: https://github.com/Links2004/arduinoWebSockets/issues [![Join the chat at https://gitter.im/Links2004/arduinoWebSockets](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/Links2004/arduinoWebSockets?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) ### License and credits ### The library is licensed under [LGPLv2.1](https://github.com/Links2004/arduinoWebSockets/blob/master/LICENSE) [libb64](http://libb64.sourceforge.net/) written by Chris Venter. It is distributed under Public Domain see [LICENSE](https://github.com/Links2004/arduinoWebSockets/blob/master/src/libb64/LICENSE).